![]() I just wish I played it when I was younger. That’s about everything that comes to mind. You don’t need to get any of the balloons to beat the game, but it’s fun to find them as you play. All of the balloons are hidden with various degrees of difficulty. I recommend grabbing some headphones and finding a hour or two just to binge through multiple chapters.Īs you play you will find and collect balloons that you can spend to get a bunch of neat stuff like concept art and a water/ink hose. This is very much a game that benefits from immersion. And we all need that kind of nostalgia every now and then. It’s a gentle reminder of what it’s like to be a little kid. Keep an eye on the orange footsteps/objects these are the only clues you have. Because nearly everything is white in this level, this is more or less a blind run. To obtain this Achievement you have to complete Chapter 1 (Stage 1) without throwing more than 3 balls. Oh how absorbed I would get into the simple stories they would tell. This is by far the hardest Achievement in the Game. ![]() The storytelling reminds me of the books my mom and dad used to read to me when I was very young. Every chapter gives you different tools and a different environment for you to use them on. ![]() As Monroe, a 10-year-old orphan, youll follow a swan thats stepped out of an unfinished painting and wandered off into a surreal, storybook-inspired kingdom. Explore a mysterious all-white landscape by splatting paint to reveal the world around you in The Unfinished Swan. ![]() I love the idea of having to paint the level to see where you are going. The Unfinished Swan - From the creators of What Remains of Edith Finch. It’s checkpoint based so I’m assuming those who claimed the game lacked one didn’t get to the first checkpoint. First I want to make it clear that this game DOES in fact have a save system.
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